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    CAI Su Associate Professor
    School of Educational Technology
    Field of study:Virtual Reality/Augmented Reality in Education STEM Education 3D Virtual Learning Environment
    Email:caisu@bnu.edu.cn
    Address:Mailbox 65, School of Educational Technology, Faculty of Education

    APPOINTMENT

    2016-present Director, VR/AR+Education Lab, Advanced Innovation Center for Future Education, Beijing, China.

    2012-present Vice Director, Joint Lab for Mobile Learning, Ministry of Education-China Mobile Communications Corporation, China.

    2008-present Associate Professor, Faculty of Education, Beijing Normal University, Beijing, China.

    EDUCATION

    2015-2016      Visiting Scholar, Teachers College, Columbia University.

    2004-2008      Ph.D, School of Computer Science & Engineering, Beihang University. Team leader of the DM group at State Key Laboratory of Virtual Reality Technology and System.

    2002-2004      M.S., School of Computer Science & Engineering, Beihang University

    1998-2002      B.S., School of Computer Science & Engineering, Beihang University

    SELECTED PUBLICATIONS

    Books and Book Chapters

    Cai, S. & Zhang, J. (2024) Design of Authentic Learning Based on Mixed Virtual Reality Learning Environment in K-12 Education. In Huang, R., Liu, D., Adarkwah, M. A., Wang, H. & Shehata, B. (Eds.), Envisioning the Future of Education Through Design. (pp. 315-338). Singapore, Springer Nature Singapore. DOI: 10.1007/978-981-97-0076-9

    Looi C-K, Wong L-H, Glahn C., Cai S. (2019). Seamless Learning: Perspectives, Challenges and Opportunities. Springer, Singapore. DOI: 10.1007/978-981-13-3071-1

    Cai, S. (2018) Case Studies of Augmented Reality Applications for Authentic Learning. In: Chang TW., Huang R., Kinshuk (eds) Authentic Learning Through Advances in Technologies. Lecture Notes in Educational Technology. Springer, Singapore. 115-134. DOI: 10.1007/978-981-10-5930-8_8

     

    Journal Articles

    Li, S.H., Jiao, X.Y., Cai, S. *, Shen, Y.H. * (2024). Enhancing AR-based learning environments for STEM education: A design-based study on design features, kinematics learning, and mathematics self-efficacy. British Journal of Educational Technology, 00, 1-25. DOI: 10.1111/13528 (SSCI)

    Zhang, P., Li, J.X., Cai, S. * (2024). Timing Matters: Effects of Augmented Reality Game on Students' Learning Achievement, Satisfaction, and Acceptance. British Journal of Educational Technology, 00, 1-24. DOI: 10.1111/bjet.13524 (SSCI)

    Liu, E.R., Cai, S. *, Liu, Z.F., & Liu, C.H. (2023). WebART: Web-based Augmented Reality Learning Resources Authoring Tool and Its User Experience Study among Teachers. IEEE Transactions on Learning Technologies, 16(1), 56-65. DOI: 10.1109/TLT.2022.3214854. (SSCI/SCI)

    Cai, S., Niu, X.J., Wen, Y.X., Li, J.X. (2023). Interaction analysis of teachers and students in inquiry class learning based on augmented reality by iFIAS and LSA, Interactive Learning Environments, 31(9), 5551-5567.DOI: 10.1080/10494820.2021.2012808 (SSCI)

    Cai, S.*, Liu, Z.F., Liu, C.H., Zhou, H.T., Li, J.X. (2022). Effects of a BCI-Based AR Inquiring Tool on Primary Students’ Science Learning: A Quasi-Experimental Field Study. Journal of Science Education and Technology. DOI: 10.1007/s10956-022-09991-y (SSCI)

    Cai, S.*, Jiao, X., Li, J., Jin, P., Zhou, H., Wang, T*. (2022). Conceptions of Learning Science among Elementary School Students in AR Learning Environment: A Case Study of “The Magic Sound”. Sustainability, 14(11), 6783. DOI: 10.3390/su14116783 (SSCI)

    Li, S.H., Shen, Y.H., Jiao, X.Y., Cai, S*. (2022). Using Augmented Reality to Enhance Students’ Representational Fluency: The Case of Linear Functions. Mathematics, 10(10), 1718. DOI: 10.3390/math10101718 (SCI)

    Cai, S., Liu, C.H., Wang, T., Liu, E.R., Liang, J-C. (2021). Effects of Learning Physics Using Augmented Reality on Students’ Self-efficacy and Conceptions of Learning. British Journal of Educational Technology, 52(1), 235-251. DOI: 10.1111/bjet.13020 (SSCI)

    Yang, Y., Cai, S.*, Wen, Y.X., Li, J.X., Jiao, X.Y. (2021). AR Learning Environment Integrated with EIA Inquiry Model: Enhancing Scientific Literacy and Reducing Cognitive Load of Students. Sustainability, 13(22), 12787. DOI: 10.3390/su132212787 (SSCI)

    Cai, S., Liu, E.R., Shen, Y., Liu, C.H., Li, S.H. & Shen, Y.H. (2020). Probability learning in mathematics using augmented reality: impact on student’s learning gains and attitudes. Interactive Learning Environments. 28(5), 560-573. DOI: 10.1080/10494820.2019.1696839 (SSCI)

    Hu, X.Y., Lee, G.T., Tsai Y.T., Yang, Y., Cai, S*. (2020). Comparing Computer-Assisted and Teacher-Implemented Visual Matching Instruction for Children with ASD and/or Other DD. Journal of Autism and Developmental Disabilities. 50(7), 2540-2555. DOI: 10.1007/s10803-019-03978-2 (SSCI)

    Cai, S., Liu, E.R., Yang, Y., Liang, J-C. (2019). Tablet-based AR technology: Impacts on students’ conceptions and approaches to learning mathematics according to their self-efficacy. British Journal of Educational Technology. 50(1), 248-263. DOI: 10.1111/bjet.12718  (SSCI)

    Yang Y., Liu E.R., He S.N., & Cai S. (2019). A Contextual Learning Approach Based on Augmented Reality to Improve Students’ Scientific Literacy. Journal of Education, Innovation, and Communication. 1(1):19-30. DOI: 10.34097/jeicom_1_1_2

    Cai, S., Zhu, G.X., Wu, Y-T., Liu, E.R., Hu, X.Y. (2018).  A Case Study of Gesture-Based Games in Enhancing the Fine Motor Skills and Recognition of Children with Autism.  Interactive Learning Environments. 26(8), 1039-1052. DOI: 10.1080/10494820.2018.1437048 (SSCI)

    Liu, E.R., Li, Y.T., Cai, S., Li, X.W. (2018). The Effect of Augmented Reality in Solid Geometry Class on Students’ Learning Performance and Attitudes. In: Auer M., Langmann R. (eds) Smart Industry & Smart Education. Lecture Notes in Networks and Systems, vol 47. Springer, Cham. 549-558. DOI: 10.1007/978-3-319-95678-7_61

    Wang, T., Zhang, H., Xue, X.R., Cai, S. (2018) Augmented Reality-Based Interactive Simulation Application in Double-Slit Experiment. In: Auer M., Zutin D. (eds) Online Engineering & Internet of Things. Lecture Notes in Networks and Systems, vol 22. Springer, Cham. 701-707. DOI: 10.1007/978-3-319-64352-6_66

    Cai S., Chiang F.-K., Sun Y., Lin, C., & Lee, J. J. (2017). Applications of Augmented Reality-based Natural Interactive Learning in Magnetic Field Instruction. Interactive Learning Environments. 25(6), 778-791. DOI: 10.1080/10494820.2016.1181094 (SSCI)

    Chiang, F. K., Zhu, G., Wang, Q., Cui, Z., Cai, S., & Yu, S. (2016). Research and trends in mobile learning from 1976 to 2013: A content analysis of patents in selected databases. British Journal of Educational Technology. 47(6), 1006-1019. DOI: 10.1111/bjet.12311 (SSCI)

    Cai, S., Wang, X., & Chiang, F.-K. (2014). A Case Study of Augmented Reality Simulation System Application in a Chemistry Course. Computers in Human Behavior. 37(8), 31-40. DOI: 10.1016/j.chb.2014.04.018. (SSCI)

    Cai, S., Chiang, F.-K., & Wang, X. (2013). Using the augmented reality 3D technique for a convex imaging experiment in a physics course. International Journal of Engineering Education, 29(4), 856-865. (SCI)

    Zhao, X., & Cai, S*. (2011). 'Many to one' mode of CSCL and further discussion. International Journal of Continuing Engineering Education and Life-Long Learning, 21(1), 42-54.

    Cai, S., & Shen, X. K. (2011). Octree-based robust watermarking for 3D model. Journal of Multimedia, 6(1), 83-90.

    Qi, Y., Yang, S., Cai, S., Hou, F., Shen, X. K., & Zhao, Q. P. (2009). A method of 3D modeling and codec. Science in China Series F: Information Sciences, 52(5), 758-769. (SCI)

    Qi Y., & Cai S. (2008). Aviation Museum: a Case for China Digital Science and Technology. Computer Education. 23:4-9. (in Chinese)

    Qi, Y., Yang, S., & Cai, S. (2008). Method for reconstruction and representation 3D models in digital museum. Journal of Computational Information Systems, 4(4), 1721-1726

    Cai, S., Jin, P., Qi, Y., & Shen, X. (2006). Protected-3DMPS: Remote-rendering based 3D model publishing system in digital museum. Journal of Computational Information Systems, 2(1), 277-283. 

    PATENTS

    Cai Su, Liu Zifeng, Liu Changhao, Zhou Haitao. A method of virtual-real fusion feedback of ideas control based on non-invasive brain-computer interface. Patent No: ZL202111283053.5. Authorization date 2023.8.29.

    Cai Su, Yang Yang, Wang Tao, Hu Xiaoyi, Ren Yuan. A system and method for pairing training of autistic children using a fine gesture recognition device. Patent No: ZL201710265310.X. Authorization date 2020.10.30.

    Cai Su, Yu Shengquan, Lin Chenglong. A method of visualization and interaction of megnitecfield. Patent No:ZL201410027617.2. Authorization date:2016.1.4

    Yu Shengquan, Cai Su, Wang Qi. A system and method of social homework mark. Patent No: ZL 201410226210.2, Authorization date: 2016.6.1

    Yu Shengquan, Wang Xiaofeng, Wan Haipeng, Cai Su. A system and method of combined electronic lesson-preparing system. Patent No: ZL 201410448646.6, Authorization date: 2016.6.3

    Cai Su, Yu Shengquan, Gao Mengnan, Wang Wei, Wu Juan. A production method of convex imaging virtual experimental. Patent No: ZL201110385549.3. Authorization date: 2013.9.25

    Cai Su, Yu Shengquan. A method of 3D texture compression based on quadtree. Patent No: ZL200810240404.2. Authorization date: 2011.01.19

    Zhao Qinping, Qi Yue, Shen Xukun, Cai Su. A method of 3D model compression based on octree. Patent No: 200610114098.9. Authorization date: 2010.05.12

     

    SELECTED RESEARCH PROJECTS

    2020.1-2023.12. Principal Investigator, “Research on Multi-Modal Information Fusion Computing and Evaluation in Intelligent Augmented Reality Learning Environment”, by National Natural Science Foundation of China (Grant No: 61977007).

    2017.1-2019.12. Principal Investigator, “Research on Natural Interaction Modeling in Augmented Reality-based Learning Environment”, by National Natural Science Foundation of China (Grant No: 61602043).

    2021.09-2023.09, Principal Investigator, " 'Future Teachers' Augmented Reality (AR) Teaching Design Capability Development", by Industry-Academia Cooperation Collaborative Education Project of Ministry of Education (Grant No: 202102112007).

    2020.09-2021.09. Principal Investigator, "Design and Application Research of Classroom Inquiry-Based AR Interactive Teaching Cases ", by Key Project of the Open Funding of the Key Laboratory for Integrated Development of National Press and Publication Administration (Grant No: BSDRHK2020-02).

    2016.9-2019.9. Principal Investigator, “Research on Application of Augmented reality-based game in Enhancing the Fine Motor Skills of Children with Autism”, by Beijing Education Science "Thirteen Five" Plan (Grant No: CCHA16120).

    2013.1-2015.12, Principal Investigator, "Research on Interactive AR Teaching Environment", by Beijing Higher Education Young Elite Teacher Project (Grant No:YETP0230).

    2012.4-2015.4, Principal Investigator, the project of "Research on Simulation and Interaction in Augmented Reality-based Learning Environment", by the Fundamental Research Funds for the Central Universities (Grant No:2012LYB14).

    2012.4-2013.6, Principal Investigator, "Research on Key Technology and Application of Augmented Reality-based Learning Environment", by Beijing Natural Science Foundation (Grant No:4123099).

    2012.4-2014.4, Principal Investigator, "Research on Modeling Technology in Virtual-Reality-Combined Learning Environment", by Open Funding in State Key Laboratory of Virtual Reality Technology and System (Grant No: BUAA-VR-12KF-12).

     

    SERVICE & CONSULTING

    Computers & Education: X Reality (ISSN: 2949-6780) Editorial Board

    Education Sciences (ISSN: 2227-7102) Editorial Board

    Future in Educational Research (ISSN 2835-9402) Editorial Board

    2021, Chair of C2 of the 25th Global Chinese Conference on Computers in Education (GCCCE 2021)

    2018, EC member of the International Conference of Science, Technology, Engineering and Mathematics in Education (STEM2018)

    2017, Co-Chair of C4 of the 25th International Conference on Computers in Education (ICCE 2017)

    2014, EC member of the International Conference of Science, Technology, Engineering and Mathematics in Education (STEM2014)

    2014, Vice Chair of C2 of the 18th Global Chinese Conference on Computers in Education (GCCCE 2014)

    2012, Organising Committee Chair of the International Conference of Science, Technology, Engineering and Mathematics in Education (STEM2012)

    2011, Organising Committee Chair of 10th World Conference on Mobile and Contextual Learning (mLearn2011)

    2010.11-2011.12, as the secretary in National Education Structure Reform Leading Group Office.

    2007.11-2008.4, as the Assistant Director of Beijing Shijingshan District Information Office, making regional information construction plan and research.

    2005.4-2006.4,      Joined the CCF(China Computer Federation) Young Computer Science & Engineers Forum for Graduate Students and elected to be the executive commissioner in 2005. Awarded Outstanding Contributions Executive Commissioner in April, 2006.

     

    HONORS & AWARDS

    Elsevier Highly Cited Chinese Researcher (Education), 2023

    Elsevier Highly Cited Chinese Researcher (Education), 2022

    Elsevier Highly Cited Chinese Researcher (Education), 2021

    Elsevier Highly Cited Chinese Researcher (Education), 2020

    Pengnian Excellent Young Teacher, BNU, 2021.

    Young Talent Plan of Beijing Colleges and Universities, 2013

    Outstanding Graduate Teaching Award, BNU, 2010~2011 Academic year

    First prize, Twelfth Young Teacher Teaching Basic Skills Competition, BNU, 2010.12

    Outstanding Graduate Teaching Award, BNU, 2009~2010 Academic year

    Details Come>>